

Hyper Speed, only purchasable for 24 hours in General Store.Monsters affected by this alone have a blue outline. Decreases the amount of damage inflicted to your monster by 30%, can be stacked with other kinds of buffs from the General Store, but not stackable with Putty Rage. Beast Mode, only purchasable for 24 hours in General Store.Monsters affected by this alone have a gold outline. Increases the amount your monster attacks by 25%, can be stacked with other kinds of buffs from the General Store, but not stackable with Putty Rage. Monster Dust, only purchasable for 24 hours in General Store.There is no way to get this buff yet, and monsters affected have a vermillion outline. It gives the same effect as that of Putty Rage, with the inclusion of being invincible during the period. Enraged, only seen in Wild Monster Invasion 1 and 2.Monsters affected by the buffs have a purple outline. Putty Rage (Or Fomor's Buff), can be launched using catapult during battle while consuming your Putty Resources.There are buffs used for assisting your monster in battle. Due to their extreme power and the persistence of staying around even after the attack is over, they can be used to solo other people's bases, except for Fomor (since he has low attack and health). Champion monsters can also be used to attack bases. It always pays off to survey your opponent's yard and plan ahead according to their defenses and your monsters' preference(s).Īfter sending the monsters into battle, you will not be able to make them retreat back into your base or order them to attack a specific building first. Note that some monsters such as Bolts are rather unreliable in their destruction of buildings, seeing as they only nibble on some buildings before moving on to others. Bolt is a looter so it attacks Town Halls, Silos and Harvesters first). Note that these may not always be buildings you want them to attack (e.g. Monsters will, when possible, target their "favorite target" buildings first. The most common use of monsters is to fling them into another player's base using a Flinger and have them attack the buildings in that base.

Once training is complete, the levels of all existing and newly created monsters will rise to the unlocked level. Training may also increase or decrease the amount of space a monster takes up in the Monster Housing. Each monster except Zafreeti can be trained up to level six through the Monster Academy.Įach monster's level will alter specifications like health, damage, and speed, and increase the time taken and amount of goo spent. When a monster is unlocked through the Monster Locker, it will be level one. Monsters can have different levels of strength. Tip: Build a Hatchery control center to control all of your hatcheries from a single building. However, once the production time has passed, the monster will stay in your hatchery until there is enough room in housing, effectively blocking the monster production queue in that hatchery. If you do not have enough space left in your monster housing to place a new monster, it will still be produced. To get a refund on a monster that has been produced, send it to the Monster Juicer. This refunds all of the Goo needed to create the monster. In order for the X to appear, mouse over the monster in the queue. Click on the red X that appears in the upper right corner of the picture of the monster you want to cancel. It is possible to get a refund on the monster if it has not been completed yet. Note that producing monsters requires a certain amount of Goo and that the required Goo is instantly subtracted from your Goo level before the production of the monster starts. This will open up a window in which you can select any unlocked monster to produce. To do this, click the Hatchery in which you want to produce your monster(s) and select 'View Hatchery'. After this, the unlocked monster can be produced in a Hatchery or Hatchery Control Center. To produce a monster, it first has to be unlocked via the Monster Locker.

Each monster has a different specialty (high damage and low health, being a kamikaze, extremely fast) and favorite target(s).(defensive towers, silos, walls or anything)Īll monsters can be found in the Monsters category. They require Monster Housing space to stay in your base. Monsters are creatures that can be used to defend the player's yard or attack another player's base.
